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1. Does CCP use renewable energy? - in Jita Park Speakers Corner [original thread]
would be interesting to know if its possible to cover some of the energy used by the great server with solar energy or something like that. i know investments in these areas are high but i bet would be a nice marketing project to have a solar run ...
- by Aiyleena Iluvatar - at 2008.09.26 16:00:00
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2. Trouble logging into eve - in EVE General Discussion [original thread]
Edited by: Aiyleena Iluvatar on 25/09/2008 15:44:53 server reboot in 30 min.. i think that answers our questions
- by Aiyleena Iluvatar - at 2008.09.25 15:45:00
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3. Premium Graphics questions... - in EVE General Discussion [original thread]
right its shader 3.0 for radeon it would be any card higher than an X800 (that excludes the x800!!)
- by Aiyleena Iluvatar - at 2008.03.12 02:14:00
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4. Improving mission lag, increasing lowsec population. - in Missions & Complexes [original thread]
i would rather ask ccp why they put like 3,4 or more q20 agents in the same system. if they would split them up, i bet more ppl would considering moving to lowsec agents cause the chance that many pk's are there would be minmal. at the moment it s...
- by Aiyleena Iluvatar - at 2007.07.11 07:59:00
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5. Revelations II Trailers Available from CCP - in EVE General Discussion [original thread]
wwaaaayyyyyyy to short for a trailer..... i was hoping for something that could beat "eve never fades"
- by Aiyleena Iluvatar - at 2007.06.19 16:08:00
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6. More Exploration sites - in Test Server Feedback [original thread]
about the loot drop -data interfaces drop way to much compared the dont get lost normally -70% drop on mechanical engi. dadatcores because of the agent imbalance ? -t2 rig constuction components should drop in line with salvaged overseers...
- by Aiyleena Iluvatar - at 2007.06.18 04:42:00
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7. More Exploration sites - in Test Server Feedback [original thread]
Edited by: Aiyleena Iluvatar on 18/06/2007 04:34:17 Edited by: Aiyleena Iluvatar on 18/06/2007 04:32:30 something still wrong with the profession sites.. when i find base 1or 2 sites i can be 80% sure there is 1 bpc or else at least... bu...
- by Aiyleena Iluvatar - at 2007.06.18 04:33:00
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8. Boosters: Time to look at balance? - in Test Server Feedback [original thread]
Edited by: Aiyleena Iluvatar on 14/06/2007 03:45:58 Originally by: Miyamoto Uroki (and you need a team to do the Hidden Arc Site and Zero Radarwhatsoever Plex. Scan time is not a major problem. Nor the amount of bpc or reactions you g...
- by Aiyleena Iluvatar - at 2007.06.14 03:44:00
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9. Boosters: Time to look at balance? - in Test Server Feedback [original thread]
its not the complexity of producing them. its the time to get the products that makes them extremly expensive so nobody would buy them with their sideeffects easyest way would be do increase bpc runs or drop rate (reactions drop way to much) at ...
- by Aiyleena Iluvatar - at 2007.06.13 11:13:00
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10. New Strategic weapons - in Test Server Feedback [original thread]
what about changing Bombs from dmg types to ecm or similar??? why not have painting, ecm, eccm(for devence AoE weapons??), webbing, tracking disruptor or dampner bombs????
- by Aiyleena Iluvatar - at 2007.05.30 06:45:00
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11. Outpost Improvements - in Test Server Feedback [original thread]
Originally by: Mathias Zealot Iwhy spend 20 billion on an upgrade platform and another 20 billion on a factory upgrade when you can just build another amarr outpost a system away and have nearly enough left over for a mothership Eithe...
- by Aiyleena Iluvatar - at 2007.05.29 07:38:00
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12. More Exploration sites - in Test Server Feedback [original thread]
Originally by: CCP Greyscale Yes, multispecs find the new encounters - they're exactly like normal exploration sites in all ways except they're smaller and vastly easier to find. We're looking at the possibility of better differentiation f...
- by Aiyleena Iluvatar - at 2007.05.29 07:31:00
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13. Upgradeable/Constellation Sovereignty - in Test Server Feedback [original thread]
how far is that on sissi? atm i dont get any bonus for POS fuel after sov tier1 secondly i have noticed extremly high locking times for the outpost facilities, what indicates a very low sig. didnt had the time to check what dmg i can do to it and ...
- by Aiyleena Iluvatar - at 2007.05.29 07:20:00
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14. burn out your seige module with heat and drop out of seige mode - in Test Server Feedback [original thread]
Originally by: MotherMoon you don't need to overload something to break it yupp, when you overhead something in the same slot class the heat (shown above your ship cappacitor) will damage and disable all modules if head grows so you ju...
- by Aiyleena Iluvatar - at 2007.05.29 06:50:00
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15. burn out your seige module with heat and drop out of seige mode - in Test Server Feedback [original thread]
Originally by: Blind Man don't see much wrong with that really.. hm so if you can deactivate siege when you want it, where is the point it has a timer? and plz dont say me you get the negative effect that you have to repair that module....
- by Aiyleena Iluvatar - at 2007.05.29 01:28:00
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16. Slow down the damage process! - in Test Server Feedback [original thread]
i find it more annoying that this will end up in who is the best to rightclick all modules in the exact moment just before they pop that is going to be like a flipper game TILT - YOU LOOSE
- by Aiyleena Iluvatar - at 2007.05.25 11:52:00
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17. Cloaking Device Fuel Cost - in Player Features and Ideas Discussion [original thread]
me likes the fuel idea i hate it sitting a whole day at hostile pos or something and dont have to do anything for this and more market activity is allways good i wonder why there is no more need for pos products
- by Aiyleena Iluvatar - at 2007.05.25 11:46:00
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18. Need some info about the new missions. - in Test Server Feedback [original thread]
not sure when u testet it, but according to your posting datum as u can read here , sissi is back at TQ release and no REV 2 agents are there, that may be the problem
- by Aiyleena Iluvatar - at 2007.05.23 11:53:00
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19. Static plexes going dynamic - in Test Server Feedback [original thread]
you definatly need to add more "non-public knowlege" stuff
- by Aiyleena Iluvatar - at 2007.05.22 20:52:00
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20. Improvements needed to new heat interface - in Test Server Feedback [original thread]
Edited by: Aiyleena Iluvatar on 22/05/2007 17:34:32 Originally by: Mysterlee Edited by: Mysterlee on 22/05/2007 15:25:50 Just another thought on the green dots overlapping the ammo counter, because of the way most of the module ico...
- by Aiyleena Iluvatar - at 2007.05.22 17:36:00
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